Getting Started - A Typical/Generic Page Adding and manipulating images - Draw ON Picture
May 27

In a previous posting, I explained how to add an image to a page in your Tobors Books. This time, I will tell you how you can have your child draw his or her own pictures for their books.

The button to use to do this is the one that looks like three crayons.

When you click it, the picture portion of the Page Area of BookMaker will be blank and the area beneath it (on the right side of the screen) will look something like this.

This is not a sophisticated drawing program. It is meant to allow a child to create a simple image on his/her own.

Starting at the right side, there are two rows of 7 coloured rectangles (to give you 14 colours to draw with).

Then there are 3 crayon thicknesses.

Next there are four transparency selections (from 100% to 25%).

The last two are a camera (to take a picture of what you have drawn) and a blue recycle box that you click if you want to get rid of the picture you are drawing.

All you have to do is Click your mouse button anywhere in the (blank) picture area, then hold down the mouse and draw (move the cursor around the screen).

If you don’t like the picture you made, click the recycle box and start over again.

If the line you are drawing with is too big or too small, click one of the three different sized crayons.

If you want to blend two or more colours together, or you want to be able to see through a colour, use one of the four transparency buttons.

If you draw a picture and then want to change it later, you would have to treat the original picture as an image and draw over the old image. To do that you would have to click the button in the Settings Panel with the pussy cat AND the crayons on it. More info on how this works in a future lesson.

Here’s an example of what a child’s drawing using the Drawing Tools can look like.

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